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Build error: "FileNotFoundException: ...customAvatar.unity3d does not exist"

Discussion in 'Support' started by goblox, Jan 30, 2018.

  1. goblox

    goblox Member

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    goblox
    Hey guys,

    In unity, sometimes after importing certain things, or even seemingly doing nothing, I'll get an error similar to the following when I try to "Build & Publish":

    In the past I've done the "hey I don't know jack!" method of just creating a new project and trying again. But this seems rather amateurish and I'd like to find out how to actually fix this problem rather than just trying to work around it.

    Anyone have any ideas what could cause this?

    Thanks!
     
    #1 goblox, Jan 30, 2018
    Last edited: Jan 30, 2018
  2. goblox

    goblox Member

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    Solved the problem. There was a previous error:

    I had assumed, incorrectly, that this error was referring to the one I originally posted about. But, in fact, it was not. It was referring to a script, somewhere else in the project, that threw an error. I had recently added this animation pack, that included a couple script files. I deleted those files, and the build went through fine.