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Avatars Cats Blender Plugin (0.11.2)

Discussion in 'Tutorials and Tools' started by GiveMeAllYourCats, Nov 15, 2017.

  1. antho57400

    antho57400 New Member

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    Yeah but creating blink keys doesn't help with eyetracking, does it? So what does this tool do, why do we have to use it for eyetracking to work properly?
     
  2. Hotox

    Hotox Member

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    Hotox
    You don't have to use cats for eye tracking, it just simplifies the process.
    Here as a tutorial on how to do eye tracking the manual way:
     
  3. antho57400

    antho57400 New Member

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    Ok thanks
     
  4. Wolf

    Wolf New Member

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    Wolph
    Whenever I click the "Fix Model" button, this error pops up. I am still new to blender so i'm not sure what this error means, the reason why I came here for help.

    [​IMG]

    Any help will be appreciated. Thank you to everyone in advance
     
  5. Hotox

    Hotox Member

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    Hey, this is fixed in the development version. Update to it with the build-in updater.
     
  6. Wolf

    Wolf New Member

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    Thank you!
     
  7. Wunder Wulfe

    Wunder Wulfe New Member

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    Hey can you please consider adding an option to create copies of shape keys when translating or to translate them using "text (previous)" because it is harder to match shape keys from animations due to them being in a different language
     
  8. Hotox

    Hotox Member

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    That might be possible. I will look into that but it will not be done anytime soon.
     
  9. Melloiguana

    Melloiguana Member

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    Hello! I have a question about this plugin. Can I use this plugin to also include in custom made games? Is this plugin only useful for VRChat? I would really like to use this plugin to import characters into my homebewed games just for laughs and giggles!
     
  10. Hotox

    Hotox Member

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    Sure, you can do that. But be aware that most downloadable models are not allowed for commercial use.
     
  11. ShinJitsuwa

    ShinJitsuwa New Member

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    Why the model that i downloaded, dont have the "fix model" button ?
     
  12. Hotox

    Hotox Member

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    Make sure that the model has an armature. If it only has a mesh you need to rig it either manually or with Mixamo.
     
  13. sehallee

    sehallee New Member

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    heya, i was wondering if this thread is still going but uhh i'm also still sorta new to blender still. i have a problem with this yukine model?? like when i fix the model, the texture on his skin on his face turns completely black so i thought i'd tried to use the optimization for the materials and the face got back to normal but once i try to export it i get this from it
    upload_2018-7-26_4-48-49.png
     
  14. Azuth

    Azuth New Member

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    The viseme strength slider appears to be missing from the newest version. Is this a bug or was it removed for some reason?
     
  15. Hotox

    Hotox Member

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    Looks like an issue with that model. Can't help you with that, sorry.

    It will be back next version! You can use it now by using the dev version of cats.
     
  16. Slushe

    Slushe New Member

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    Why? I now have to redo 100's of animations because all the blend shapes will be different names if I use this new version on future models.

    Unity_2018-08-11_16-45-49.png
     
  17. Hotox

    Hotox Member

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    Because of better translations and higher speed. This was really overdue and improves the quality overall.
    Regarding your problem, you can just copy over these animation keys to the new blendshapes:

    First I deleted all the keys except the first one and then used Ctrl+C and Ctrl+V to copy and paste the keys.
     
    #317 Hotox, Aug 12, 2018
    Last edited: Aug 12, 2018
  18. Slushe

    Slushe New Member

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    I am not going to go through 100's of animations all with multiple blend shapes and manually copy paste key frames just to gain slightly faster translations of names that no one will even see or care about. Guess I will just be permanently on version 0.9.0. Oh well.
     
  19. Hotox

    Hotox Member

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    I might add an option to translate shapekeys with Google Translator only.
     
  20. Hotox

    Hotox Member

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    I actually did just that. You can update to the dev version of Cats with the build-in updater. There is an option to ignore the internal dictionary which will result in the exact same shape key translations like in 0.9.0 and older.