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Hai Handholding Shader Help

Discussion in 'Avatars' started by Cherryberries, Apr 18, 2020.

  1. Cherryberries

    Cherryberries New Member

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    Hello, I am in need of help with the Hai Handholding Shader. Whenever I go to construct the fake right arm, this happens:

    upload_2020-4-18_1-19-28.png

    Please let me know if there is anyway to correct this problem.
     
  2. Cherryberries

    Cherryberries New Member

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    I should also mention that I am using a VRoid Avatar
     
  3. Eremite

    Eremite Member

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    Looks like the scale or bone positions may have changed when editing the model and re-exporting the FBX. It's kindof a pain to fix, but not too bad.

    Try dropping the updated FBX into the scene and see if it looks weird. May also need to change its rig type to None, then back to Humanoid and re-setup the rig.

    If it looks OK that way, you'd need to copy over the components/descriptor from the original to the new one.