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Head and model rotation issue

Discussion in 'Avatars' started by CPTGrove, Dec 31, 2018.

  1. CPTGrove

    CPTGrove New Member

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    Dec 31, 2018
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    CaptainGrove
    So, I have managed to correctly skin and fit my model out, however there was an issue with the armature for the head, causing the head to snap itself upside down. What I am trying to figure out is how do I fix this issue within Blender? I have already tried to correct it in Unity and have only made the issue with it's mouth worse.

    I am not falling upon the need for someone else to do it for me, I started this project and I intend to be the one to finish it, but whether or not I had help with it is up to me.

    Whenever I go to select the bone group, the head snaps back into place and returns to normal.

    If need be I will send the file itself, in blender form, to see if you can't do anything with it.

    Thanks, CaptainGrove.

    Capture1.PNG