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Need help with particle collision force.

Discussion in 'Avatars' started by Terallis, May 26, 2019.

  1. Terallis

    Terallis New Member

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    VRChat:
    Terallis
    Hey,

    So, I'm at the end of my rope on figuring out how to actually do this. What I'm looking to do is create a particle system where the particles themselves cause physics based objects to actually move on collision. I have seen it done through different means in the past, but no matter what I try, I can't seem to get it to work at all.

    The user I first saw use this doesn't have a mic either, so there was a lot of pantomiming involved as I guessed at how it was done. But even with him trying to be as helpful as possible, I still haven't been able to solve it. Likewise, I haven't been able to find a single avatar on something like vrcmods.com to use as a reference point.

    Any help would be greatly appreciated in this. Thanks.
     
  2. Terallis

    Terallis New Member

    Joined:
    May 26, 2019
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    VRChat:
    Terallis
    I have since figured this out. The particle collision force needs to remain at base 0, but the gesture override itself needs to bring it from 0 up to whatever force you're looking to have on the particles that it activates.