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Using Imported Blender Animations for Gestures

Discussion in 'Avatars' started by [N-cognito], Nov 1, 2018.

  1. [N-cognito]

    [N-cognito] New Member

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    I recently started working on a custom avatar, and so far it's worked out. This issue I have right now is that I have no idea how to use an animation I made in blender to transform a gun using gestures

    I was wondering how I would go about using this pre-existing animation in unity to transform a gun that is only shown when using specific gestures or if there is a way to trigger a "Gun" state for the model

    Finger Gun - Show gun (I have this part working)
    Thumbs up - Shoot gun
    Fist - Transform gun
    Point - Revert gun

    I already have animations for each, just no idea how to apply them
     
    #1 [N-cognito], Nov 1, 2018
    Last edited: Nov 1, 2018