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View Position X and Z values have no affect

Discussion in 'Avatars' started by Morichalion, Jan 9, 2019.

  1. Morichalion

    Morichalion New Member

    Joined:
    Jan 9, 2019
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    As this is my first post here... HELLO!

    This is the first attempt at making avatars; feel free to correct any basic errors I may make when trying to describe things. ><

    Anyway, I followed the tutorial here:

    https://docs.vrchat.com/docs/creating-your-first-avatar

    Almost everything worked as expected, except for the X and Z values in VRC_Avatar Descriptor>View Position. I can set the viewpoint to as tall or short as I want.

    Obviously, it'd be easy enough to work around (I just moved the model back a bit until the forehead was on the ball).

    As I write this, I realized that this model not being attached to a humanoid right might have something to do with it...

    Also, bonus question, does dot represent the center of the 'head' or the point between the 'eyes'?