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Avatars Xiexe's Toon Shader (v1.7 | Updated 2/3/2019) - XSToon - AlphaToMask Is Top Tier Update

Discussion in 'Tutorials and Tools' started by Xiexe, Jun 9, 2018.

  1. Mysteryem

    Mysteryem New Member

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    Ah, sorry, those were meant to be two entirely separate points.

    I'm not sure what else there is to explain.

    On the specular side, if I make the specular map entirely white or entirely black, I get no specular highlights. I was converting an avatar to using your shader and had a specular map with black for no highlights and white for maximum highlights and got very confused when using that specular map resulting in having no specular highlights whatsoever.

    On the PBR reflections side, it's a rather noticeable difference between the PBR reflections of the standard unity shader and XSToon for my case of wanting a glossy, reflective, plastic-like look.
     
  2. Xiexe

    Xiexe Member

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    Xiexe

    Ah, alright - I probably missed some stuff as I was adding more and broke some stuff without meaning to. I will more than likely have a 1.5 release soonish with a bunch of fixes, I will try and get these in as well.
     
  3. Livb

    Livb New Member

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    Some of the pictures from the guide are down [​IMG]
     
  4. Chia-P

    Chia-P New Member

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    Protagonist-kun
    I just came here to say that these shaders are very well-optimized. I've been using it for about a week, and my avatar performance rank is Excellent. Thank you Xiexe for this shader.
     
    Xiexe likes this.